Mesh now uses an oct-tree to store its triangles.
author Karol Krizka
Wed, 05 Jan 2011 00:42:17 +0000 (16:42 -0800)
committer Karol Krizka
Thu, 06 Jan 2011 19:44:15 +0000 (11:44 -0800)
commit c229f0c41dafd2b380d9d35f40622d492b2145cb
tree b5fc3e56496bb018a46b29a49295253c00173682
parent 79e5df42811e0d04ec79400be0283c6ccfeaacd8
Mesh now uses an oct-tree to store its triangles.
AxisAlignedBox.cpp
Mesh.cpp
OctTreeNode.cpp
Scene.cpp
tests/doughnut.txt