Made it possible to add different types of coins and added a +10 coin,
author Karol Krizka
Tue, 03 Jul 2012 16:45:08 +0000 (09:45 -0700)
committer Karol Krizka
Tue, 03 Jul 2012 16:45:08 +0000 (09:45 -0700)
commit f2e0a5e1e6c4abc5a3f23443b980a2f11c935ba6
tree 75b6f4112da0c53ab4f6f6780451d4cd38e876e1
parent 329d9c8fe1c2335ccda75265be5eab8527d5adda
Made it possible to add different types of coins and added a +10 coin,
which is triggered by the powerup. Also made powerup calculations
independent of the time between frames.
20 files changed:
CMakeLists.txt
Coin.cpp
Coin.h
CoinBig.cpp [ new file with mode 0644 ]
CoinBig.h [ new file with mode 0644 ]
CoinGame.cpp
CoinGame.h
CoinNormal.cpp [ new file with mode 0644 ]
CoinNormal.h [ new file with mode 0644 ]
DebugCoinGame.cpp
media/blender/coin.blend
media/blender/pluscoin.xcf [ moved from media/blender/plus1coin.xcf with 58%% similarity ]
media/models/Coin1.material [ moved from media/models/Coin.material with 94%% similarity ]
media/models/Coin1.mesh [ moved from media/models/Coin.mesh with 98%% similarity ]
media/models/Coin1.mesh.xml [ moved from media/models/Coin.mesh.xml with 99%% similarity ]
media/models/Coin10.material [ new file with mode 0644 ]
media/models/Coin10.mesh [ new file with mode 0644 ]
media/models/Coin10.mesh.xml [ new file with mode 0644 ]
media/models/plus10coin.png [ new file with mode 0644 ]
media/models/plus1coin.png