Tweaked the base a bit by making the piston larger and zooming the
author Karol Krizka
Sun, 01 Jul 2012 10:00:30 +0000 (03:00 -0700)
committer Karol Krizka
Sun, 01 Jul 2012 10:00:30 +0000 (03:00 -0700)
commit 8b8a0e6134d8898567e67f729f533626bcf0fd29
tree e465ef945769b79c349f504881c1a9e51a40ff4a
parent ce1b5ca52c38a919583078e77b353fe4338e0e85
Tweaked the base a bit by making the piston larger and zooming the
camera in so the empty edges of the walls don't show.
media/base/Piston.mesh
media/base/Piston.mesh.xml
media/base/base.scene
media/blender/base.blend