Added point + destroy sensors to the base level. Also coins that fall
author Karol Krizka
Sun, 01 Jul 2012 12:58:30 +0000 (05:58 -0700)
committer Karol Krizka
Sun, 01 Jul 2012 12:58:30 +0000 (05:58 -0700)
commit 4cbd66f8e72ad552856d7db36215e12469d48f24
tree 62205d1fbcdf953acfd11f3a097dfeaaf71eccf7
parent 25157865d4d41416ab0c904a3227642c4d51bdaa
Added point + destroy sensors to the base level. Also coins that fall
through the destroy sensor are destroyed.
18 files changed:
BulletApp.cpp
CMakeLists.txt
Coin.cpp
Coin.h
CoinGame.cpp
CoinGame.h
CollisionMasks.h [ new file with mode 0644 ]
DotSceneBulletCollection.cpp
DotSceneBulletCollection.h
DotSceneBulletSubloader.cpp
media/base/DestroyTrigger.mesh [ new file with mode 0644 ]
media/base/DestroyTrigger.mesh.xml [ new file with mode 0644 ]
media/base/Piston.mesh
media/base/Piston.mesh.xml
media/base/PointTrigger.mesh [ new file with mode 0644 ]
media/base/PointTrigger.mesh.xml [ new file with mode 0644 ]
media/base/base.scene
media/blender/base.blend